To allow a religion to convert to another religion, add the following to the religion entry: Some religions can choose, under certain circumstances, to convert to other religions. The country_as_secondary scope within the religion scope defines these modifiers: The province scope within the religion scope defines these modifiers:įor syncretic faiths, different country-scope modifiers are applied to a country that adopts a specific religion via syncretic faith. Province-scope modifiers are applied to provinces that are a specific religion. The country scope within the religion scope defines these modifiers: There should be at least one heretic type listed.Ĭountry-scope modifiers are applied to a country that is a specific religion. color = - The name/s of heretic rebel types for the religion.Religion entries must contain at least the following: This is to ensure that entirely inappropriate flags are not generated for new countries, e.g. The second attribute determines the range of emblems that can be generated. The first attribute determines how likely a generated flag is to contain an emblem. This can be determined at the religion group level (as it always is in vanilla), but can be overridden in the individual religion entries within the group. It is also possible to determine the variety of flags that will be generated for non-player-created custom nations and client states. Centers of Reformation can only appear on the same continent as the Center of Religion.ĭetermines the name of a holy war declared in the name of this religion group using certain CB's.Ĭustom and client nation flags The most notable are:ĭetermines whether countries with a religion in the group can use the defender of the faith mechanic.ĭetermines whether countries with a religion in the group can use the personal unions mechanicĭetermines the most important province for this religion group. In this section, before the addition of religions to a group, can be attributes shared by all religions in the group. A simple religious group with a single entry looks like this:Īll religions must be within religion groups (Christian, Jewish, Muslim, etc). txt file with any name in a mod's common/religions folder. To add entirely new religion groups, instead create a new. To edit these religions or to add new religions to vanilla religion groups, copy this file to a mod and edit it there. Vanilla religions are found in common/religions/00_religions.txt.
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